Expressive Teraton | |
My first Transcendence mod, a way to tell roughly how much material and energy a Teraton Fabricator currently has. There is a low energy/mat description for between 8 and 21, high energy/mat for above 21. No description for less than 8. I put in an angry description for less than zero but I'm pretty sure it doesn't get there. I'm putting this in Bugtesting simply because I haven't done this before and want to see how things go. Comment Update 3/17/2011-This works on Transcendence versions below 1.1, but after that the game already includes an energy/mass readout! Don't use it with a mod that affects Teratons. |
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Categories | Development |
Author | Patupi |
Rating | 2 0 |
Added (Last modified) | 22.04.2012 (22.04.2012) |
Game Version | 1.08b |
Filesize | 4.88 KB |
Downloads | 1489 |
Download |
Shane Filomena 23.04.2012 07:20
I will Harvest this Unique and creative work for my secret stash of Artistic Artifacts ( one day, I will auction these in STK and dance in a sea of Credits ) :)
Looks good to me : after I finish what i am doing I will try it
Patupi 23.04.2012 10:17
Yeah, sucks that to use this you have to start a game from fresh. To test it I had to go all the way through to the Teratons too to be sure it worked :). Pity you can't load mods like this up to work on your current game.
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