StelliFer Laboratories | |
v00.7 ALPHA3 for 1.03 Focused on the new corvette class, this adds: >> SFs30 Indigo, an 8-segment-armored PlayerShip with a completely reworked Armor/Shields HUD +SFs31 'demigod' variant for those in a hurry to check everything out (spelling intentional) > StelliFer Laboratories: the tuners and tweakers among the shipbuilding companies, their SFs16 Wendigo gunships (ToDo: Quests). > a handful of StelliFer quest reward weapons+sounds,armor, devices (ToDo: balance, better mechanic for acquiring them) more to come >> separate SFItemGraphics.xml that overrides items with all new icons for: -Misc/Use -Armor -Devices –Weapons + 14 new sounds (adding weapon icons inspired by Vizth's More Dakka mod, adding sounds by Aeonic's Turbolaser mod). -Ore; -Launchers > misc. tweaks and overrides; Scuttle Wreck dockscreen 'borrowed' from PKodon's FalconCV. Longzhu sphere in comments +includes improved versions of SFSpaceStations, Stargate Dock&Go. Definitely incompatible with 1.04 |
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Categories |
Weapon, Station, Ship (Player), Ship (Friendly), Misc, Mining, Graphics, Devices, Development, Armor |
Author | SiaFu |
Rating | 11 0 |
Added (Last modified) | 10.10.2010 (23.12.2010) |
Game Version | 1.03 |
Filesize | 1.88 MB |
Downloads | 5361 |
Download |
NOTE: ALPHA RELEASE in development>
Please use vanilla 1.03 to test bugs/features etc. as this mod hasn't been cross-tested.
Just SFItemGraphics alone are OK, though.
GReat mod! (yes i'm new so i'm hoping to get the programm from my twin to mod...) ANYWAY~!!! The ship is great, the graphics add veriety to it [the game] and i love the armor's very nice job! :D but one problem... i think the ship might be a tad larger then most considering it's speed and turning, but it's a great ship other then that! so a resize would be nice. anyway thats it, Az out.
oops PS Add more wepon graphics i love those too :3 ^^
More weapon graphics are underway. I'm making them slowly as I go along the game. I've estimated 80 icons for all vanilla weapons, so it may take some time.
As for the SFs30, it's still a draft version I've made somewhat smaller than a Charon Frigate (just under 100px) as it's supposed to be a one-man Corvette class. I'm planning to make more variants in a future release - after I've dealt with the quests for special items and the graphic/sound part of the mod.
This is a wonderful mod, full of new ships and new weapons. The wealth of new graphics alone is worth the download to breath a bit of fresh air into the game.
Good work!
Updated to 00.6 ALPHA2 with loads of new content at 208 downloads.
Forum thread:
http://neurohack.com/transcendence/forums/viewtopic.php?t=3416
And again at 215 with 00.6a because somehow the main XML got corrupted with unicode garbage the last time.
I've added the RK15 Partisan Turret icon.
this is amazing SiaFu! Looks so pretty :)
Hey i keep getting this funky message whenever i try to play it:: Error parsing Extensions\Exstentions to save\systems & Universe\794_StelliFerLaboratories\StelliFer Laboratories 006 1_03\SF StelliFer v006a 1_03: Unable to parse SF StelliFer v006a 1_03.xml: Line(2414): close tag does not match open :: anyideas what's up?
I also got a few errors with Images a while back when i downloaded the 3rd (current) update.
Re: the current problem with 006a, thanks for the warning.
After that corruption issue I've had to reconstruct the final XML from several versions so it seems I've missed closing a comment line in the rush:
Line 2116 should be:
Code:
<!-- Maybe I overdid the alliterations... a bit -->
(it's missing the final "-->")
I need to clean up the next update and then I'll repost.
Thanks, the rest of it's working wonderfully though, and the images were the missles, they would only show up on teh left for some reason...
forgot to post that ><;
Reuploaded 00.6b at 357 downloads to fix the typo. Added Cnidocyst icon and soundFX (and 2 more SFX).
Azmond, I don't get this problem missiles showing on the left: in the itempicker? Maybe we should continue in the forum?
this is great!
I actually haven't gotten onto the forum yet, and i haven't been able to get on computer but i'll make an account. It'll be azmond again.
And by i haven't been able to get on. i mean, i've been busy in life.
Version 00.7 Alpha3 updated at 573 downloads, mostly for SFItemGraphics.
Adds shields, weapon icons, sounds. Almost all weapons/shields/launchers are overwritten with new or placeholder icons.
New sounds have been assigned for particle/ion/plasma/positron/antimatter weapons.
Check included readme for more info.
iv got an error when i tryd to run the game whid this mod
Error parsing Extensions\SFItemGraphics v030 1_03: Unable to parse SFItemGraphics v030 1_03.xml: Line(7170): Invalid entity: rsStdMissile1
plz fix it i tryd whid many versions but still the same message
MGgamer, please only use Transcendence 1.03 with this mod.
I was able to use it just fine with 1.04 and again with 1.05
Very nice! I love the graphics that you have come up with. Adds much more spice to this great game.
PLEASE UPDATE THIS for 1.07++!!!
I'm adding this to my extensively multi-modded game piecemeal. Great graphics! The different colors/images for ores and consumables should be a stand-alone mod.
Man, your mods are amazing!
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