|Mined Asteroids Explode|
|Exactly what it says in the title. To clarify, ore bearing asteroids explode after all ore is extracted from them. Aside from the fun of watching things blow up, this lets the player know the asteroid has no more ore left to mine.|
|Categories||UI Enhancements, Mining|
|Added (Last modified)||11.01.2011 (20.04.2017)|
Indispensable for efficient mining operations. Together with the 'Prospector' mod, this makes ore-gathering fun.
Is there any way to add the "asteroids explode" function to all asteroids after they've been 'mined' enough? Would be nice to be able to clear them out of the way.
Hugely, hugely useful mod. Added to the "recommended mods" page of the wiki.
Updated to 1.08b at 246 downloads. Now includes option to control which asteroids may be destroyed.
Works great :D
Reuploaded at 252 downloads. Option to toggle asteroid destruction ingame was removed. (Destroying all asteroids is a game changer.) The update includes two folders; one for classic mode, and the other for kill'em all mode. Extract only one of the folders.
Reuploaded at 279 downloads. Only ore bearing asteroids explode when mined. The version that allows all asteroids to explode has been moved to the SiniBlaster mod.
Reuploaded at 335 downloads. This update lets the Reaver from the Lander Auton mod (dated 11.05.2012) destroy asteroids it loots.
Mod conflict. This mod doesn't work with Mining Pack's miner's cargo pod. When asteroids are shot at, they don't explode if you use the cargo pod to pick up ore.
Updated to 1.5 at 1094 downloads.
Updated to 1.6 at 1261 downloads.
Updated to 1.7 alpha 2c at 1530 downloads. This no longer overwrites code.
Updated to 1.7 at 1715 downloads. Now compatible with Vault of the Galaxy.
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