|TX2 Centauri Module|
This is one of the TX2 modules: it adds:
A new centauri ship
New centauri encounters
Centauri Occupied Commonwealth stations will sell a few items as well as offer basic dock services.
A new centauri weapon
New version from 209 dl's contains a new ship, new weapon, new encounter table, balance tweaks, and a shield balance patch
Quality approved, Mod Packs, Graphics,
Featured, Balance approved, Weapon,
|Added (Last modified)||30.05.2010 (15.07.2010)|
I decided to release this module of TX2 as a publicly available teaser because it is one of the smallest ones - larger, more complex, and thus more likely to be buggy ones will require participation in TX2's pre-alpha and alphas [semi-public, registration is required @ forums.devdb.org; see the board "Avan's Projects"]
Screenshot is of the new ship, the centauri light raider
Feedback would be very much welcome!
I may make some minor tweaks to this tomorrow regarding the light raider's armor.
I just checked; it should be fine - no update will be needed unless people find the new ship too hard
The Centauri light raider seems well balanced to me. It's nice having a bit more variety. I haven't noticed any new centauri encounters yet, but I haven't played that long.
Did you reduce the encounter rate for Centauri Heavy raiders? I don't seem to be bumping into them as often.
Not for heavy raiders; only light raiders.
.... Ok, turns out [seeing as I havn't played the wolfen in AGES, since like... ages ago], that the centauri are actually utterly ineffectual vs. the wolfen's shields. It's a balance problem stemming from george's balance, seeing as I merely assumed his balancing was correct.
Solutions are currently pending discussion with Atarlost, so stay tuned!
updated at 27 downloads
New version increases light raider's speed and maneuverability, fixes mask issue, and slightly increases it's damage
Will soon be updated with the centauri monitor and a new weapon
I'm looking forward to the monitor.
How about (very small) bounties on Centauri ships killed? (Bounty can be claimed at Commonwealth Stations, or some such).
Sort of like how the eridani stations at the beginning give you the bounty for the station?
I was thinking of something like
a) 'OnDestroy' event of Centauri ships increment variable on player ship (if destroyed by player).
b) When docking at Commonwealth station a message like "Your ship logs confirm you have destroyed X Centauri ships. A bounty payment of Y is authorised for your services to system security."
sdw195 is working on a mod-mod that does that; I don't know it current status though at the moment
its waiting for wolfy to put the centauri monitor in this :)
oh yeah, I'll get that uploaded tonight then
well, i'll do it today then, didn't have time last night
Ok, uploading at 209 downloads (currently in progress, hold on till my next comment)
Ok, reuploaded at 209 downloads!
This mod is very good. But I like to know what is TX2? There is a mod in this forum called TX2 St.K. And, if TX2 is a game, I want to know where to download it. Thanks
TX2 was an old name for Wolfy's concept-stage (?) Uber-Mod "The Stars Beyond"
The 2 new Centauri ships in this mod are also included in WE (Weapona Extented) from version 4 onwards.
1669 downloads and only two up-votes? This is a great mod! Up-vote it guys! *upvote*
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