Tinker Master V2 | |
Tired of leaving all that damaged loot lying around? Is your cargo hold full of useless junk? Come to the tinker master and they'll solve your problems. Updated July 24th/09 - Fixed problem with armor not being repaired properly, you must now use the repair/replace armor option. Changed Frequency to appear in later systems to avoid conflicts with original tinker stations. Added Weapons, Armor and Shields to Custom Work tables. Added Dockservices with reactor upgrade and Buy/Sell damaged goods. Many other minor changes. |
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Categories | Station |
Author | Prophet |
Rating | 0 0 |
Added (Last modified) | 10.07.2009 (25.07.2009) |
Game Version | 0.99c |
Filesize | 8.62 KB |
Downloads | 2469 |
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very awesome! I love the fact there's so many more options to customize, and the repair option is a very necessary thing. A+
Prophet: your mod is very good; but I have some comments: 1. Your mod has replaced all of the normal tinkers in the game; 2. the master tinker is not able to do as much customizing as a normal tinker (i.e. turning 4 plates of reactive armor into advanced reactive armor) - if the tinker is a master, then he should be able to do everything a regular tinker can do, as well as the enhancements which you have given to him; 3. in repairing armor, your master tinkers only repair certain armor; the others are claimed to be repaired while still being listed as damaged. If you would address these issues, I would be grateful; other than these good job, prophet.
Thanks for the comments Darth Saber, V2 has addressed these issues and adds some more fuctionality. Enjoy!
Does this still work with the latest version of Transcendence (1.04)? Also, can it be used in the same game with ptbptb's SmartTinkers mod?
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