Close Quarter Combat View Mod
This mod reduces the range of almost all weapons in the game with range greater than 15 light seconds, according to the formula newRange = oldRange / 3 + 10. This makes the typical weapon range 30, keeping most combat on the main screen (SRS) for typical modern monitors. But longer ranged weapons still outrange shorter ranged ones.

See https://forums.kronosaur.com/viewtopic.php?f=24&t=8371 for details.
Categories Weapon, Misc
Author NMS
Rating 0   0
Added (Last modified) 05.08.2017 (06.11.2017)
Game Version 1.8a1
Filesize 3.9 KB
Downloads 1299
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NMS 19.09.2017 11:58

Updated to version 1.1 Sep. 19 2017 to restore functionality after a change in 1.8A3. However, due to a bug in that version, it will have incorrect results for a small number of weapons.

NMS 20.09.2017 08:02

Updated to version 1.2 Sep 20 2017 to restore fully correct functionality.

NMS 06.11.2017 16:02

Updated to version 1.3 Nov 6 2017 to fix a mistake in handling weapons with relativisticSpeed < 90.

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