Beyond the Mainline |
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![]() Beyond the mainline is a mod that dynamically generates a star gate network of some 58 star systems (maximum). The generated topology is based on a set of rules and initiated by a seed value. By default, the seed is based on the date, so the same topology is generated each time you start a game today and a different one will be created tomorrow. You can change this and other settings to your own liking. (Please up-tick if you like it) |
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Categories | Systems and Topology, Adventure Extensions |
Author | Pixelfck |
Rating | 8 0 |
Added (Last modified) | 15.10.2013 (30.06.2014) |
Game Version | 1.3 |
Filesize | 916.77 KB |
Downloads | 3374 |
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Relevant forum thread: http://forums.kronosaur.com/viewtopic.php?f=24&t=6080
Congratulations on finishing it! This is going to be fun :D
this is wonderful !
Holy cow this sounds amazing!
Sounds really interesting. I logged into Xelerus for the first time in months just to leave this comment :P
You're lucky that 1.2 RC1 didn't break your mod D:
The mod only overwrites 1 entity and 1 global lambda, so chances where good for forward compatibility. (otherwise I would have had to update the mod off-course)
Also, is it intentional that Elysium is not in the topology? http://forums.kronosaur.com/viewtopic.php?f=4&t=6111
It is indeed intentional that Elysium is not supported by this mod. See the forum thread linked by RPC for more information.
Nice -- not as mindblowingly huge as The Network, and more flexible. I dig this. Gonna test it out as soon as I play again.
Reuploaded a new version at 500 downloads.
I tried using this, but when I docked with the Sisters of Domina at game start, there were no introductory dialogues, no Benedict, no drone fight. I turned off my other mods and tried again, but same result.
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