dbg Salvagers Fleet |
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Categories |
Prior Mods of the Month, Featured, Ship (Friendly) |
Author | DOSBox-gamer |
Rating | 5 0 |
Added (Last modified) | 04.09.2012 (19.11.2012) |
Game Version | 1.07a |
Filesize | 2.29 MB |
Downloads | 2391 |
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Tested okay for 108b.
Found a really bad bug: in &stSalvager2Encounter; you have the ship as &scSalvagerNomad; not &scSalvager2Nomad; ergo the dockable trader in the early levels will never spawn. I adjusted it manually for doing the mod review, but you should try to fix that! :D
Good catch, Privateer, and thank you! I've just spent the past two weeks banging off the walls trying to figure out why none of the dockable(s) were appearing (d'oh!). I will make the fix and re-upload tonight. Also, MotM - in September!? I gotta check in more often. Wow...
Re-uploaded at 42 downloads. Includes the fix found by ThePrivateer, as well as a wpn posRadius fix for the Algae-class (from 60 to 50, so the cannons aren't firing from outside the hull :oops:).
Also, I'm kicking around an idea for the final (purple) ship graphics. Nothing definitive yet, I started the idea before and couldn't get it to work then, but now I think I might have something. I dunno, we'll see...
Re-uploaded at 63 downloads. Renamed the dockable Salvager Nomads as Salvager Traders, plus fixed a glitch where they were selling but not buying. Purple mod still a bust, will be a Mining Salvager, if I can ever get it to work...
If you need some mining code feel free to take the mining event handler from Dynamic systems V5.d ;)
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