Slaver Pack 912 | |
Transcendence seems fascinated with slaves. You cannot sell them without ending your game, but you can do other things, good or bad, to the slaves; and the game tracks most such activities. This pack adds three ways that either let the player do something EVIL to slaves and profit from it, or enable the player to collect more slaves in unlawful ways. * Deadly Doctor: Player can use a portable autodoc to harvest organs from a slave coffin. * Napper Auton: When used, it attempts to infiltrate a given target, abduct someone, place the victim into a slave coffin, and return to the playership with the coffin. * Slave Furnace: An illegal device that converts slave coffins into fuel usable by the ship's reactor. Refueling a reactor this way also has a 50% chance of repairing or enhancing it in the process. Yes, this is based on the special ability of Druuge Mauler ships in Star Control 2. |
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Categories |
Misc, Devices, Auton |
Author | PM |
Rating | 12 0 |
Added (Last modified) | 05.02.2012 (10.04.2018) |
Game Version | 1.8a1 |
Filesize | 10.81 KB |
Downloads | 3506 |
Download |
This is inhuman!!! -weeps-
Yes, and it is tragically malicious.
and I thought I was the evil one :O
Reuploaded at 2 downloads. Refueling the reactor with a slave coffin has a 50% chance of enhancing it.
even worse than a nuke
Let me guess, you're applying for the "Poster Boy of Oracus" position?
"This is the face of evil... hahahahaha" - Chipmunks cartoon where they meet Dracula and Frankenstein
That's wicked dude. Somebody needs to find a way to make a mod where you can jettison slaves on a colony, with materials, and other stuff and have them make weapons and things for you.
Updated at 13 downloads. It features another item that could be a new mod in its own right: the Napper auton. It can abduct people from selected targets and turn them into slave coffins. Coffins you can burn with the furnace!
Creatively despicable... can't wait to check out this one combined with the latest Auton Assembly Hangar.
Updated at 17 downloads. Mod renamed to Slaver Pack 912. Read the mod description for full details.
Hilarious! I'll have to make a new game, just to try this out. :D
Updated at 39 downloads. This fixes a conflict with Items Pack 912. Restart required after update.
LOL: Obviously being the bad guy is hard work :)
I love it :)
i got a fresh copy:)
Oooh... The Napper auton... *grabs*
hey, could you put some huari-people inside of those Huarin Destroyers?
...and may be put a device to transforme them into slaves....?
Will this baby work in trans 1.08
What can you do to slaves without this mod? I thought that they didn't do anything. I didn't even know that you could take them in your cargo hold.
Peter: In the standard game, you can free them at Commonwealth stations, sell them (and risk getting arrested), donate them to Sisters of Domina, and feed them to a Teraton fabricator. More details regarding those activites would fall under spoilers.
But how do you get them into your cargo hold?
Peter: In standard game, destroy a Sung slave camp (without letting too many nearby slave quarters get destroyed in the process), then dock at one of the intact slave quarters, navigate through dockscreens, then loot the coffins. There are other ways to obtain coffins, but liberating them from slave camps is the most common way.
About the Teratons... I used to be able to feed stuff to them but now it wont let me. When I go to a teraton base all that I see is sell and buy. Why is this?
@Peter Teraton fabricators are a rare thing : almost can not tell them from the rest : it is just possible you miss them or - they might not have spawned if there are too many stations in the game already ( something has to give )
This is inhumane and cruel. -Hits download button-
Updated to 1.5 at 982 downloads.
Updated to 1.8b1 at 1675 downloads. Fixes an infinite dockscreen loop bug with Deadly Doctor. Also minor tweaks to the Slave Furnace.
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