|Syntax||(sysAddTypeTimerEvent delay type event)|
|Argument List||delay: number of ticks to wait before firing event
type: UNID of type to call event on
event: name of event to call
|Category||system, time, type, events|
|Description||As sysAddTypeTimerEvent, but causes events to be called on the type itself as onGlobal events are.|
|Example||(sysAddTypeTimerEvent 30 &myType; 'inOneSecond)|
|Comment||Timer events are still bound to the system that they're in, you can't just set them once and have them continue for the whole game.
gSource is invalid in the events fired by this function.
|Mod of the Month (February '17)|
|[Pre-Alpha] Oracus and Domina I: The March of the Heretic|
|Transcendence 1.7 XML _Source|