Functions Documentation
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Name objGetArmorLevel
Syntax (objGetArmorLevel obj item|armorSegment) -> 0-100
Argument List obj: the spaceobject
Item|ArmorSegment: armorsegment to check
Returns number: 1-100
Category spaceobject, item, armor
Description Allows the checking of the armor's /hp/ level, not actual level
Example
(objGetArmorLevel gSource gItem)


will return 100 if the armor is undamaged.

A nice in-game example is &itOmskDeflectorI; in the <GetMaxHP> event
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