| Functions Documentation |
|
| Name |
objClearShowAsDestination |
| Syntax |
(objClearShowAsDestination obj) |
| Argument List |
obj:spaceobject you want to clear from being the current destination |
| Returns |
boolean: true/nil depending on success |
| Category |
spaceobject
|
| Description |
you can use objSetShowAsDestination to mark an object as the players current destination (with optional distance and bearing). Use this fuction to clear that destination. |
| Example |
taken from &stHereticControlCenter;
; Clear the destination target
(objClearShowAsDestination (objGetObjRefData gSource "target"))
|
| Comment |
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