|Syntax||(objClearIdentified obj) -> True/Nil|
|Argument List||obj: spaceobject you want to clear the identification of|
|Returns||boolean: true/nil depending on success|
|Description||Transcendence has 3 functions for working with identification of objects. objIsIdentified, objSetIdentified and objClearIdentified.
Objects that the player has never seen are not identified by default.
|Mod of the Month (March '17)|
|Drake Technologies Alpha for 1.7|
|[Pre-Alpha] Oracus and Domina I: The March of the Heretic|
|Transcendence 1.7 XML _Source|
|Balanced Mods (random)|
|F.F.A.S. (Friendly Fire Avoidance System) for Autons|