Functions Documentation
View Function Edit Function
Name sysStopTime
Syntax (sysStopTime number spaceObject)
Argument List number: How many ticks you want to stop time for.
spaceObject: A space object that you want immune from the time stop. Can be any spaceobject. (can not be Nil)
Returns condition: True if successful, Nil otherwise.
Category time, system
Description Stops time for the game except for the given spaceObject.
Please not that the function stops time for any timers, even if placed on the spaceObject that you want to be immune.
-1 stops time permanently
Example
(sysStopTime 500 gplayership)


Stops time for everything except for the player.
Comment Used with the Gem of Contrition.