Functions Documentation |
|
Name |
sysSetData |
Syntax |
(sysSetData [string] string expression) |
Argument List |
string: The optional name of the system node. If not there uses the current system.
string: The name of the data.
expression: The data you want to store. |
Returns |
condition: True if successful, Nil otherwise. |
Category |
system, data
|
Description |
Sets the named data in the given system to the expression. |
Example |
(sysSetData "power" 9001)
Stores the number 9001 in the power data for the current system. |
Comment |
Useful for getting/storing information about a system such as how many times the player has visited the system. |