Functions Documentation
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Name objRepairArmor
Syntax (objRepairArmor spaceObject number [number])
Argument List spaceObject: The space object you want to repair some armor of.
number: Where on the space object you want to repair the armor on.
[number]: The optional number of the amount you want to repair. If not given repairs for full.
Returns condition: True if successful.
Category spaceobject, repair/damage, armor
Description Repairs the armor at the given spot for other optionally given amount.
(objRepairArmor gPlayerShip 0)

Repairs the forward armor fully.
Comment Would love an armor equipping function that acts just like this one. It is nice and simple and fully able to be done within the code.