Functions Documentation |
|
Name |
objIncData |
Syntax |
(objIncData spaceObject string [number]) |
Argument List |
spaceObject: The space object you want to alter a numerical data in.
string: The name of the data you want to alter.
[number]: The amount you want to add to the data. If this value is left out, then the value 1 is automatically used. |
Returns |
condition: True if successful. |
Category |
data, spaceobject
|
Description |
Adds the number to the data in the space object named by the string. |
Example |
(objIncData gPlayerShip "rins" 100)
Adds 100 rins to the player.
(objIncData gPlayerShip "rins")
Add 1 rin to the player. |
Comment |
Basically a helper function so you don't have to do set and add all the time. |