System Density | |
UPDATED. No longer modifies stargate spawning or asteroids. Increases the number of planets or belts in systems that use random templates- e.g. not Eridani, Rigel, etc. Comes in two editions: a "lite" edition that gives an average of ~1.5 more planets per system, and a "WTF" edition that.. well, see the screenshot. It gets pretty crazy. This mod generally makes the game easier since you have more friendly stations to trade with, more enemy stations to kill, more opportunities to do things. |
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Categories | Systems and Topology |
Author | Shivan Hunter |
Rating | 10 0 |
Added (Last modified) | 16.10.2012 (14.07.2014) |
Game Version | 1.3 |
Filesize | 5.85 KB |
Downloads | 2523 |
Download |
Sweet! Totally added to permadeath challenge! :D
Oh yes, I approve very much. Totally downloading this.
Only problem is that this sort of thing needs a change to the way station names are displayed so that they're easier to read instead of stacking/jumbling together. Other than that, it's awesome!
^are displayed(on the map)
I hope this mod will break my latest streak of dead systems full of only enemies.
Thanks~!
Updated at 637 downloads, 7/14/2014 3:50AM EST. Modifies new 1.3 systems instead of the old 1.0 XML, has two versions.
And, naturally, less than four months after this was updated, the new 1.5 beta goes and breaks it.
@AP wish I had read that sooner. Took me way too long to figure out why eternity port worked but vanilla didn't.
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