Functions Documentation | |
Name | objGetName |
Syntax | (objGetName spaceObject [number]) -> string |
Argument List | spaceObject: The space object that you want the name from. [number]: An optional naming code |
Returns | string: The name of the space object. |
Category | spaceobject, name |
Description | Returns the name of space object. You must provide a flag to indicate how you want the name formatted. For more on flags, see: http://wiki.neurohack.com/transcendence/wiki/functionlegend#name_flags |
Example |
(objGetName gplayerShip)Returns the name of the player ship. (objGetName gplayerShip 2) Returns the pluralized name of the player ship. |
Comment | Basic space object function to get the space objects name. [number] can be: 1 = capitalize 2 = pluralize 4 = prefix with 'the' or 'a' 8 = prefix with count |
Mod of the Month (October '24) |
Featured Mods (random) |
Lego ship yellowjacket |
Tractor Beam |
Quality Mods (random) |
Early Teaser: Sandbox LRS |
Osaka Class Transport [In honor of Frontier 0.5] 1.1e |
Balanced Mods (random) |
Dealer Stations |
Item repair framework |