Director's Cut |
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![]() The Director's Cut adventure extension uses the same basic story line as vanilla Transcendence but almost doubles the numbers of star systems in the game. This gives you more systems to explore so you have a better chance of getting a good variety of stations and enemies to encounter. In vanilla Transcendence, most star systems have a selection of 3 to 5 systems that can be randomly generated at a given spot on your journey. Director's Cut splits those into two systems and adds a new stargate to act as a bridge between those two systems. |
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Categories | Adventure Extensions, Systems and Topology |
Author | Styro |
Rating | 5 0 |
Added (Last modified) | 15.04.2011 (15.04.2011) |
Game Version | 1.05 |
Filesize | 83 KB |
Downloads | 2485 |
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Cool!- the screenshot looks like DNA... maybe a hint of futher things to come?
If this works fine, it'll get my vote for best mod ever. I'll give it a play through sometime...
The attempt to over write the system : #fail :
Too long post has been deleted.
Shane, if you have troubles, please ask for help on the forums. thanks
I apologize: it is still a great idea: just needs a name generator i think.
UPDATE: I was given Guidance and my "Issue" was resolved : seems I had a conflicting Mod that has since been updated to not conflict: this Mod works VERY WELL ( ) I apologize to all and this is also GREAT with DySy files in the Extension Folder:) talk about Adventure!
This is a really cool thing between the standard linear topology and things like "the network".
Also allows players to keep their "no backtracking" conduct.
This needs to be updated to v1.08b, as it has issues with some player ships that are compatible with 1.08b (or that were designed for versions after 1.05)...
I use it in 108b, seems to work fine for me.
This may need to be updated would like to try it in 1.10 or 1.20.
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