Ferrari Custom Fighter View Mod
Ever wanted to pilot a Ferrari? With Aristar Industries' newest custom fighter, you can do just that.

Note: The mod has been reuploaded at 30 dls to reflect suggested changes. :-)
Categories Godmod, Ship (Player)
Author Darth Saber
Rating 1   2
Added (Last modified) 09.02.2011 (11.02.2011)
Game Version 1.04
Filesize 53.34 KB
Downloads 1824
Download Download
Orthag 09.02.2011 23:43

2 things, one, it's a Ferrari it should be unholy fast and handle like nothing else, basically add speed and turning speed. Two, the headlights shouldn't be omni. The headlights on a Ferarri face forward. no other direction. other than that, i love it.

Darth Saber 11.02.2011 00:05

Good points, Orthag. I will implement them, and reupload the file sometime tomorrow.

StealthX 11.02.2011 07:04

Nice ride, Saber!

Darth Saber 11.02.2011 21:47

Okay Orthag, the mod has been changed to reflect your suggestions.

Thank you StealthX; try the newest version.

Orthag 12.02.2011 00:52

Squee! yes, i said squee, got a problem with that?

Avalon4 14.02.2011 19:02

Sounds like a good fighter, but I seem to have a problem.

Starting a new game with this ship - Transcendence crashes from an error that it cannot catch (My guess is, your XML's are okay, but something else clashes with it?)

Avalon4 14.02.2011 19:04

UPDATE: Eh, moron, I should have tried that...

Your mod works perfectly with the standard game - the crash happens when trying to start The Network with it.

drako slyith 14.02.2011 23:03

I know of that porblem with the Network. I have no idea whatsoever why it does this

jayvis123111 23.04.2011 21:53

its good only one thing IT CANT FIGHT

Azar Wolf 18.05.2011 17:07

Please add a screenshot to this mod, as it adds custom graphics.

Also, I've checked your bitmask, and you didn't make it correctly (for any of your ships it seems). Check george's bitmasks to see how its done. Because you set backcolor="...", its assuming any non-black pixel to be white, but that still leaves the problem that there is in fact a black pixel in the middle of mask, resulting in a 'hole' in the car.

Star Weaver 15.06.2012 12:37

Move this to godmod.

You start with a 1.5 GW reactor (requiring xenotite fuel rods when you make a dent in its energy stores) and nigh-indestructable armor. And some kind of custom super-fast inertialess drive that makes it really hard to shoot anything and really detracts from any carlike handeling it might have had.

Oh, and the bitmask problems are still there, thought you have to park on a sun to see them practically, and it's better than a screenshot I was once provided where the car was going photo negative over a planet >_>.

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