The Pacifist | |
On the Transcendence forums, there was a discussion about pacifism. Because of this, I created this Mod. This mod creates a few new playerships and a few virtual weapons. The point is that it forces you to never kill. The gun has strong anti-shield capabilities, can mine, and can EMP. (Depending on what ship you have I.E. Wolfen pacifist can not mine) But it cannot damage anything, ever. The ship starts out good, and the early-game is easy. Then, EMP immune ships will really hurt you. It is a challenge, who among you is skilled enough to be a pacifist? Updated: A pacifist version of all player ships available now. As before, I must say the game is easy at first, but very hard later. |
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Categories |
Challenge, Ship (Player), Weapon |
Author | drako slyith |
Rating | 1 0 |
Added (Last modified) | 20.12.2010 (20.12.2010) |
Game Version | 1.03 |
Filesize | 3.61 KB |
Downloads | 1876 |
Download |
what's stopping you from installing another weapon and killing?
I set it up so there are no device slots for weapons. All you have is the harmless one.
also, this is meant as a player's challenge. Even if you can install weapons, the point is that you try to win with no weapons.
cool, It's a neat idea! :D
Welcome drako slyith and congrats for your first mod.
Just 1 little more formality, can you please register your UNID 0xDCAFxxxx at the Official FOrums ?
thanks :D
If you'd like to expand this I'd suggest making it an adventure mod and providing pacifist versions of all three stock ships. The freighter should be your colony ship, I don't think the sapphire's really big enough for that; the sapphire could be an escort for the colony ship in your storyline. The wolfen could be a non-lethal police ship or something. Give the freigther an omni version of your laser and add some sort of pacifist missile launcher for the wolfen :).
Also, add desc tags to your items (since they show up in the ship config) and spellcheck your ship's desc. :)
Thanks for the ideas. The reason I don't have my UNID registered is that I had an account, and shortly after registering my computer crashed and wiped the hard-drive. As a result, I did not get on the forums for about a year and a half as my computer was dead. My account was deleted. Now, my dad put a security system on our network that blocks the registration page. I'll see if I can get it to stop blocking the page. I must say, by the way, that this is my second mod, my first is the Heart of War mod.
Ah your account is still on the forums, it either got deactivated or was never activated in the first place. One of our kind forum mods can reactivate and possibly repassword you if needed.
The profile in question is http://neurohack.com/transcendence/forums/profile.php?mode=viewprofile&u=33573
Thanks. I know my password, but as I said, my computer got wiped before I posted. Who do I contact to get it reactivated?
I did it by emailing the address in one of Wolfy's posts, but I just poked a few people about it and several of them watch xelerus so it'll probably be taken care of just as fast ^_^.
so it will be reactivated automatically?
btw I updated it so you can have a pacifist version of all player-ships. I even got an emp missile which can emp a planet.
done! Drako Slyith, your account on the Official Forums has been activated.
awesome. Thanks. I'll go register my UNID
Hm, interesting. I still haven't made it past St. Katherines in the FalconCV, but I'll definitely download this and add it to my mod library in the event that I do finish the game some day and wish to try this rather unique challenge.
Hmm, is the pacifist launcher supposed to be for sail to other shiptypes?
Also, the effect on the pacifist missiles is very laggy, and I wonder if several of them going off at once could CTD the game from particle overload.
Nice Idea. Giving this a try... Thumbs up!
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