|Shrikes Mines & Missiles|
SM&M attempts to expand mid to late game choices through a rewrite of the NAMI Heavy and NAMI Mine launchers.
-5 new heavy missiles, including the M3 "Siren" heavy EMP weapon and the M4 'Taurus' swarm-buster.
-7 new NAMI mines, ranging from cheaper CRM250s up to the very expensive (and very deadly) CRM600 'Patriot'
-2 new super-heavy mines deployed by the NAMI Heavy launcher. You'll like them. Honest.
Other changes: Value and availability of munitions and launchers has been tweaked significantly.
NOTE: This mod over-rides vanilla content, and so may/will/might clash with other mods attempting to override the launchers and ammunition items affected.
UPDATE: Replaced by SM&M+ on 2nd July, 2012. Don't use this one with Elemental Shift - It won't work.
Prior Mods of the Month, Featured, Balance approved,
Weapon, Quality approved
|Added (Last modified)||05.12.2010 (05.12.2010)|
Looking to test it out today :D
very nice! :D
Spactacular! You really like explosives, don't you.
Awesome. Now I just need to cook up a script to copy graphics/sounds from one xml (e.g., stellifer) into an xml with the actual data I want to use.
I love the idea, i just downloaded it a while ago to test and well... this came up. Any ideas to what happened?
Unable to parse NAMIHeavy.xml: Line(187): Invalid entity: rsStdMissile1
This also happened with the mines...
Unable to parse Mines.xml: Line(518): Invalid entity: rsStdMissile1 So this is just me... or the code... ANd this also happened with the Stellifer labs as well (great mod too!)
Azmond: I noticed you said you hadn't been to the forums yet, does that mean you haven't found the Trans ver 1.03 download there? If not, that may be the issue, as this mod says its built for 1.03 and I believe there were some updates to core missile graphics recently.
An out-dated copy is a likely cause. I've never experienced that problem myself though, and I'm running 1.03, despite starting this mod on the RC(x) series of versions.
... Man i feel like an idiot now...
In anycase i'm running 1.01 or 1.02... Can't tell which and i don't know where to get the 1.03 version so tell me on the fourms when i get on the account.
I'll post the url here anyway, because people keep having trouble finding this. The download link is currently on the forums in this post: http://www.neurohack.com/transcendence/forums/viewtopic.php?t=3300
George didn't feel this one was stable enough to put on the main sight, FSR.
Well. Geez. MOTM, Featured, balanced, quality....
On the whole, I must say...I'm quite pleased. Note: This works with 1.04, but there may be a few issues (I have not fully tested it for 1.04, please report any troubles and I will fix them)
Note: As of 5/7/11, the SM&M+ Project is planned to upgrade SM&M, improve quality, and add a few tweaks that really couldn't be done with my skills when I made this.
Does this mod work with the '400+ new weapons' mod?
If it overwrites the NAMI heavy or NAMI mine launcher, or any of the standard missiles, it won't work with this.
Thanks! I'm going to try and figure out how to integrate this with WE4 and "400+" myself :)
Rendered Obsolete at 608 downloads, Use SM&M+ instead.
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