Dynamic Sovereigns |
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This is a proof of concept module for adventure mods. It is not meant to be used with vanilla but it will function. Not balanced whatsoever (I wouldn't even know where to start!) What it does: At the beginning of a new game, most sovereigns will be set to neutral disposition. Throughout the game, whenever you destroy ANY ship or station, the sovereign they belong to will begin to dislike you, until they eventually become hostile towards you. Killing some factions can improve your standing with their enemies (killing pirates makes the CW happy) Feel free to use this code in any adventures you wish to make with proper credit given where appropriate. If you have questions how to modify it, please post in the forum here http://neurohack.com/transcendence/forums/viewtopic.php?p=30663#30663 |
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Categories | Developers Vault, A.I./Behavior |
Author | Prophet |
Rating | 3 0 |
Added (Last modified) | 21.11.2010 (21.11.2010) |
Game Version | 1.03 |
Filesize | 3.05 KB |
Downloads | 2080 |
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