vector functions | |
3 vector lambda functions: (intVectorX vector) -> x coordinate of the vector (intVectorY vector) -> y coordinate of the vector (intCreateVector x y) -> vector defined with coordinates instead of angle and radius. All distances are in lightseconds. I will probably add more functions when I need them... BTW, due to various roundoff errors of built-in vector functions, these functions are by no means very accurate. Especially since they use lightseconds and that's quite inaccurate already. Expect both coordinates to sometimes give +1/-1 lightseconds of error. |
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Categories | Developers Vault |
Author | Apemant |
Rating | 0 0 |
Added (Last modified) | 04.10.2008 (11.02.2009) |
Game Version | 0.99c |
Filesize | 503 B |
Downloads | 1376 |
Download |
digdug 05.10.2008 16:38
very cool! :)
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