System Density View Mod
Screenshot UPDATED. No longer modifies stargate spawning or asteroids.

Increases the number of planets or belts in systems that use random templates- e.g. not Eridani, Rigel, etc.

Comes in two editions: a "lite" edition that gives an average of ~1.5 more planets per system, and a "WTF" edition that.. well, see the screenshot. It gets pretty crazy.

This mod generally makes the game easier since you have more friendly stations to trade with, more enemy stations to kill, more opportunities to do things.
Categories Systems and Topology
Author Shivan Hunter
Rating 10   0
Added (Last modified) 16.10.2012 (14.07.2014)
Game Version 1.3
Filesize 5.85 KB
Downloads 1930
Download Download
RPC 16.10.2012 03:13

Sweet! Totally added to permadeath challenge! :D

WillyTheSquid 16.10.2012 19:17

Oh yes, I approve very much. Totally downloading this.

mistere 17.10.2012 11:14

Only problem is that this sort of thing needs a change to the way station names are displayed so that they're easier to read instead of stacking/jumbling together. Other than that, it's awesome!

mistere 17.10.2012 11:15

^are displayed(on the map)

Dogma 11.06.2013 09:02

I hope this mod will break my latest streak of dead systems full of only enemies.


Shivan Hunter 14.07.2014 09:50

Updated at 637 downloads, 7/14/2014 3:50AM EST. Modifies new 1.3 systems instead of the old 1.0 XML, has two versions.

AssumedPseudonym 05.11.2014 19:51

And, naturally, less than four months after this was updated, the new 1.5 beta goes and breaks it.

oldmanwynter 21.11.2014 08:39

@AP wish I had read that sooner. Took me way too long to figure out why eternity port worked but vanilla didn't.

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