|Bag of Holding|
|This mod gives the player a bag of holding, which may be accessed at the ship's cargo hold. This magical bag provides safe, unlimited, and weightless storage. The bag itself is not an item, but it manifests itself as two additional options within your ship's cargo hold.|
|Categories||Newbie Boosts, DockScreens|
|Added (Last modified)||01.06.2012 (20.04.2017)|
Reminds me of some of the items found in "Castle of the Winds," an ancient pc game from the '90s, that is one of my favorites.
@PM : I saw the title and thought " Stock Options ?" I mean since we have the Bank..
but this is yummy too :)
Same UNID as QuickLoot?
Reuploaded at 38 downloads. Bag contents can be filtered with a keyword.
To Willy: Quick Loot was reuploaded with changed UNIDs.
Filtering is nice, though as a modder I yearn for godmod's optional "/itmcritieria" option >_>.
The bigger problem with your UI is that the cursor moves back to the top every time you take out an item. Did that get fixed?
I do not know how to remove an entry from, or otherwise refresh, a custom list directly. My workaround, after taking an item, is to change to another screen, then reenter the previous screen. It works, but has the side effect of setting the cursor to the top.
Neurohack with a dash more of nethack! Cool.
Does the ship explode if you put a bag of holding into another bag?
For your next assignment, make one with a hole in it. ;-)
Reuploaded at 45 downloads. Items may be filtered by criteria code and/or name.
Reuploaded at 52 downloads. Bag contents are sorted alphabetically.
Reading Darth's comment, I just had to go back and play COFW again. Have five 4 disc multigame demos/shareware megapacks from eons ago I run on a VMWare'd XP... so fun.
I noticed that when I put too many items in it, some(seems to be random, both old and new) items will just be gone. I clearly remember putting an APA in the bag, but when I got to a ringer shipyard and searched for it, it's completely gone...
sun1404: Did you use criteria to search for the APA? Or did you look for it manually while other criteria blocked it?
Updated to 1.2 at 276 downloads. It fixes multiple bugs and features an enhanced item select screen.
I haven't ever changed the criteria, the first time I put in it, I can see it alright, but after I put in some more, I can't find it anywhere.
When was this? Before the 1.2 update? If so, the bug where items were eaten should be fixed. It was caused by a faulty function that was supposed to sort items, not eat them!
There seems to be an issue with this mod regarding removing partial item amounts from the bag of holding. Example say you have 40 fuel rods in your bag of holding and you remove 20. The operation seems to fail and your things stay in the bag of holding. You can remove the whole amount without a problem. However should you store something in the bag that by itself greater than the cargo capacity of your ship, you will never be able to access it again. Tested in 1.2. Great mod idea
Reuploaded at 284 downloads. Quantity bug fixed. Thank you, wyiplash.
I like the mod but when I try to do a search for an item and then want to just look at all the rest of my items later on, it won't clear the search of what I had looked for last time. What am I doing wrong?
You need to clear your criteria. Criteria was designed to persist so that player does not need to input the same criteria every time he want to find items of a given class.
Can look into this matter?
1) Search by name criteria: slave
2) Took out 14 slave coffins
3) Search by name criteria: "just pressed enter"
4) Whole list of items disappears, all inventory gone.
ytszazu: You found a bug and thanks to you, it is gone in the reupload at 338 downloads.
Updated to 1.5 at 435 downloads.
Updated to 1.6 at 544 downloads.
Updated to 1.7 alpha 2c at 717 downloads. This fixes a bug where player can get stuck looping infinitely between two dockscreens.
Bag of Holding in Resource Library 912 will remain at 1.6 for now.
Updated to 1.7 at 835 downloads. Now compatible with Vault of the Galaxy.
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