Functions Documentation | |
Name | objGetDamageType |
Syntax | (objGetDamageType spaceObject) |
Argument List | spaceObject: The thing you want to know the damage type of. |
Returns | number: The damage type. |
Category | spaceobject |
Description | Returns the damage type of the object. |
Example | |
Comment | Used to get the damage type of an objects current primary weapon. Damage types are returned as numbers and are: 0 - Laser 1 - Kinetic 2 - Particle 3 - Blast 4 - Ion 5 - Thermo 6 - Positron 7 - Plasma 8 - Antimatter 9 - Nano 10 - Graviton 11 - Singularity 12 - DarkAcid 13 - DarkSteel 14 - DarkLightning 15 - DarkFire |
Mod of the Month (February '24) |
Featured Mods (random) |
Throwable shield generator V.60 |
Tractor Beam |
Quality Mods (random) |
Conduct no-buy |
Northwind Equipment Pack for 1.0 |
Balanced Mods (random) |
Northwind Devices for Transcendence 1.1 beta (1.08b minimum) |
Visible Damage V2 |