Editors Note: 1.06 added the [Currency] arg.
Functions Documentation | |
Name | objGetBalance |
Syntax | (objGetBalance spaceObject [currency]) -> number |
Argument List | spaceObject: The space object that you want to get the amount of credits from. [Currency]: the UNID of the currency |
Returns | number: The amount of credits that the space object has. |
Category | cash, spaceobject, economy |
Description | Returns the amount of credits the space object has. |
Example |
(objGetBalance gsource) Returns the amount of credits that the caller has. |
Comment | Useful function but be aware that the players credits are not tied to the player's ship. |