Editors Note: 1.06 added the [Currency] arg.
| Functions Documentation | |
| Name | objGetBalance |
| Syntax | (objGetBalance spaceObject [currency]) -> number |
| Argument List | spaceObject: The space object that you want to get the amount of credits from. [Currency]: the UNID of the currency |
| Returns | number: The amount of credits that the space object has. |
| Category | cash, spaceobject, economy |
| Description | Returns the amount of credits the space object has. |
| Example |
(objGetBalance gsource) Returns the amount of credits that the caller has. |
| Comment | Useful function but be aware that the players credits are not tied to the player's ship. |