Functions Documentation
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Name objSetDeviceActivationDelay
Syntax (objSetDeviceActivationDelay obj deviceItem [delay]) -> True/Nil
Argument List obj: the spaceobject that has the item
deviceItem: the item that determines how much power to draw
[delay]: a delay in ticks before consumption
Returns Boolean: True or nil depending upon success
Category spaceobject, item
Description Used to draw power (as if firing a weapon). See comments here:
The delay is a one time period to wait before drawing power. The device can be any item, even a virtual item
(objSetDeviceActivationDelay gPlayership (itmCreate 0x0000400D ))
absorb 1MW on the playership