Functions Documentation | |
Name | objFireItemEvent |
Syntax | (objFireItemEvent obj item event) -> result of event |
Argument List | obj: the spaceobject the event is to be invoked on item: the item that has the event event: event identifier |
Returns | result of event |
Category | spaceobject, events |
Description | used to call events off of items. |
Example |
taken from &itQianlongArchcannon; (objFireItemEvent gSource gItem "Recharge") recharges the Quialong on an AI playership |
Comment |
Mod of the Month (November '24) |
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F.F.A.S. (Friendly Fire Avoidance System) for Autons |
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System Map Scanner Pack 1.0 |
Throwable shield generator V.60 |