Functions Documentation | |
Name | typFireObjEvent |
Syntax | (typFireObjEvent type obj string) |
Argument List | type: the unid of the type that holds the event obj: the target of the event string: the name of the event |
Returns | True/Nil |
Category | spaceobject, type, event |
Description | Useful function for firing events without having to create the object that contains the event. |
Example | (typFireObjEvent &baStdWingmanBase; gSource "OnCreate") returns True (assuming gSource is a valid obj) |
Comment |
Mod of the Month (February '24) |
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