Functions Documentation
View Function Edit Function
Name shpAddEnergyField
Syntax (shpAddEnergyField ship number number)
Argument List ship: The ship that is using the energy field.
number: The UNID of the energy field.
number: How long in ticks the energy field will last.
Returns condition: True is successful.
Category ship, deprecated
Description Puts the given energy field on the given ship for the given amount of time.
Example
(shpAddEnergyField gplayership &sfStrengthen; 600)


Puts the strengthen energy field on the player ship for 600 ticks.
Comment DEPRECATED: Use ObjAddOverlay instead.
Interesting function. Would be more interesting if ShipEnergyFieldType had more attributes.