Functions Documentation |
|
Name |
objGetShieldLevel |
Syntax |
(objGetShieldLevel spaceObject) |
Argument List |
spaceObject: The space object that you want to get the shield level of. |
Returns |
number: The amount of shield left divided by the max amount of shield on the space object. Returns -1 if no shield is equipped. |
Category |
spaceobject, shield
|
Description |
Finds and returns the percent of shield remaining. |
Example |
(objGetShieldLevel gplayership)
Returns the percent of shield remaining. |
Comment |
This is also a shortcut to see if the object has a shield equipped. |