| Functions Documentation |
|
| Name |
objGetShieldLevel |
| Syntax |
(objGetShieldLevel spaceObject) |
| Argument List |
spaceObject: The space object that you want to get the shield level of. |
| Returns |
number: The amount of shield left divided by the max amount of shield on the space object. Returns -1 if no shield is equipped. |
| Category |
spaceobject, shield
|
| Description |
Finds and returns the percent of shield remaining. |
| Example |
(objGetShieldLevel gplayership)
Returns the percent of shield remaining. |
| Comment |
This is also a shortcut to see if the object has a shield equipped. |