Functions Documentation | |
Name | shpSetPlayerWingman |
Syntax | (shpSetPlayerWingman ship [isWingman]) -> True/Nil |
Argument List | ship: the ship to set as a player wingman [isWingman]: unsure |
Returns | Boolean: true or nil depending upon success |
Category | spaceobject, ship |
Description | Used to set ships as wingmen. |
Example |
Taken from &baStdWingmanBase;
<OrderJoinPlayer> (block Nil (shpSetPlayerWingman gSource) (objSetGlobalData gSource "status" 'joined) ) </OrderJoinPlayer> |
Comment |
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