Functions Documentation | |
Name | objSetEventHandler |
Syntax | (objSetEventHandler targetObject handlerUNID) -> True/Nil |
Argument List | targetObject: the spaceObject we want to attach the event handler to handlerUNID: the UNID of the event handler to be attacjed |
Returns | True/Nil depending on success |
Category | spaceobject, event |
Description | Allows one to add arbitrary event handling to any object (ships or stations). |
Example | See &evCommTrafficBehavior; in Vanilla Transcendence for an example |
Comment |
Mod of the Month (April '24) |
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