Functions Documentation | |
Name | scrEnableAction |
Syntax | (scrEnableAction screen action enabled) -> success |
Argument List | screen: The screen where you want to enable or disable an action. action: The string action ID or number (zero is top) of the action. enabled: If Nil disables the action otherwise enables the action. |
Returns | success: True if successful. |
Category | screen |
Description | Enables or disables actions on the screen. A disabled action looks grayed out and can not be selected. |
Example |
(scrEnableAction gScreen 0 Nil)Disables the top action on the calling screen. (scrEnableAction gscreen 'myNewAction true) Enables the action from the scrAddAction example. |
Comment | Basic screen function that allows you to control what the player can and can not select. Acility to use a string action ID added in 1.04. |
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